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IBDP Physics HL Cheat Sheet - A.1 Kinematics

Position, distance and displacement

  • Position specifies where a body is located in space at a particular time.

  • Displacement is the change in position, represented in one dimension by Δx=xfxi\Delta x=x_f-x_i.

  • Distance is the total length of the path travelled.

  • Displacement depends only on the initial and final positions, whereas distance depends on the path taken.

  • A body can travel a non-zero distance and still have zero displacement if it returns to its starting position.

    Pasted image

    Distance measures the path travelled, whereas displacement describes the change from the initial to final position. The diagram helps distinguish a travelled path from the corresponding displacement vector.

Average and instantaneous values

  • Average velocity over a time interval is vˉ=ΔxΔt\bar v=\frac{\Delta x}{\Delta t}.

  • Average speed is total distance travelled divided by the elapsed time.

  • Average acceleration over a time interval is aˉ=ΔvΔt\bar a=\frac{\Delta v}{\Delta t}.

  • An instantaneous value gives velocity, speed or acceleration at one particular moment.

  • An instantaneous rate can be determined from the gradient of a tangent to the appropriate motion graph.

  • An average rate is determined over a finite time interval rather than at one instant.

Uniformly accelerated motion equations

Item

Expression or meaning

Exam use

Symbols

ss: displacement; uu: initial velocity; vv: final velocity; aa: acceleration; tt: time

Maintain one sign convention

Equation 1

s=u+v2ts=\frac{u+v}{2}t

Does not contain aa

Equation 2

v=u+atv=u+at

Does not contain ss

Equation 3

s=ut+12at2s=ut+\frac{1}{2}at^2

Does not contain vv

Equation 4

v2=u2+2asv^2=u^2+2as

Does not contain tt

Projectile motion without fluid resistance

  • Projectile motion without fluid resistance can be separated into independent horizontal and vertical components.

  • The horizontal velocity component remains constant because horizontal acceleration is zero.

  • The vertical component has constant downward acceleration gg.

  • Apply the equations of uniformly accelerated motion separately in each direction using the same time tt.

  • The trajectory is parabolic when fluid resistance is absent; its trajectory equation is not required.

  • Quantitative problems use a constant value of gg close to Earth’s surface.

    Pasted image

    Without fluid resistance, projectile motion follows a parabolic trajectory. Horizontal and vertical motion can be analysed separately while sharing the same elapsed time.

Fluid resistance and terminal speed

  • Fluid resistance describes the effects of gases or liquids on the motion of a body.

  • With fluid resistance, projectile acceleration is non-uniform and the ideal parabolic model no longer applies.

  • The range is generally reduced and the trajectory becomes asymmetric compared with the no-resistance model.

  • The horizontal and vertical components of velocity both change, and the time of flight differs from the ideal prediction.

  • During prolonged downward motion, speed can approach a constant terminal speed, with acceleration approaching 00.

  • Effects on trajectory, velocity, acceleration, range, time of flight and terminal speed are treated qualitatively.

Velocity, speed and acceleration

  • Velocity is the rate of change of position.

  • Speed describes how fast a body moves without specifying direction, whereas velocity includes direction.

  • Acceleration is the rate of change of velocity.

  • Acceleration occurs whenever velocity changes, including a change in its magnitude or direction.

  • For one-dimensional calculations, choose a consistent positive direction so opposite directions are represented using opposite signs.

Motion graphs and rates of change

  • The gradient of a position–time graph gives velocity because velocity is the rate of change of position.

  • The gradient of a velocity–time graph gives acceleration because acceleration is the rate of change of velocity.

  • The signed area beneath a velocity–time graph gives displacement over the corresponding time interval.

  • A constant gradient represents a constant rate of change; a changing gradient indicates that the rate itself is changing.

  • Always interpret the gradient using both its magnitude and sign.

    Pasted image

    Compare the three graphs for the same motion. Changes in the gradient of the position graph correspond to velocity, while changes in the velocity graph correspond to acceleration.

Uniform and non-uniform acceleration

  • Uniform acceleration means aa remains constant, so equal time intervals produce equal changes in vv.

  • Non-uniform acceleration means aa changes with time.

  • On a velocity–time graph, uniform acceleration gives a constant gradient whereas non-uniform acceleration gives a changing gradient.

  • The equations in Box 5 apply to uniformly accelerated motion.

  • For non-uniform acceleration, analyse the changing rate of velocity rather than automatically applying constant-acceleration equations.

    Pasted image

    The changing gradient of the vvtt curve represents changing acceleration. The highlighted area represents displacement, while tangent gradients illustrate instantaneous acceleration.

Resolving projectile motion

  • For launch speed uu at angle θ\theta above the horizontal, the initial components are ux=ucosθu_x=u\cos\theta and uy=usinθu_y=u\sin\theta.

  • For a horizontal launch, the initial vertical velocity component is 00.

  • For a launch below the horizontal, the vertical component initially points downward and its sign must match the chosen convention.

  • Use separate horizontal and vertical equations, but the elapsed time tt is common to both.

  • At the highest point, the vertical velocity component is 00 while the horizontal component remains constant in the no-resistance model.

  • Projectiles launched horizontally, above the horizontal and below the horizontal are all required.

Checklist: can you do this?

  • Can you distinguish distance from displacement?

  • Can you distinguish speed from velocity?

  • Can you calculate and interpret average and instantaneous velocity and acceleration?

  • Can you interpret gradients and areas on motion graphs?

  • Can you select and apply the correct uniform-acceleration equation?

  • Can you distinguish uniform from non-uniform acceleration?

  • Can you resolve projectile motion into horizontal and vertical components?

  • Can you explain qualitatively how fluid resistance affects trajectory, time of flight, velocity, acceleration, range and terminal speed?

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